Nobody said anything about using Parsec with a server (though that is possible - see Paperspace for an example of a company that does it all the time). OP isn't wanting to use a server they're wanting to use their desktop PC through their laptop. Newer hardware is even better, so this is all just a worst case situation.Īlso, I'm not really sure why you're talking about a server. I use older hardware like this all the time with Parsec, and as long as you aren't expecting it to stream 4K or something it's fine. I had zero issues using that MacBook as a Parsec client (with both the host and client on Wi-Fi, mind you) at 1080p. As a client I used a Mid 2010 Unibody MacBook with integrated GeForce 320M graphics. That system doesn't even meet the recommended requirements for Parsec hosting. As an example, I've actually used Parsec on a computer with a mobile CPU from 2012 using integrated Intel HD 4000 graphics. The hardware requirements are not as high as you seem to believe. OP is wanting to use a single client connected to a single host system, and based on their post it seems like the host is more than capable of encoding a video stream without issue. Especially not if you're doing something like compiling code on the server and it isn't able to offload the encoding to hardware (maybe it doesn't have a GPU like some servers? Maybe there are more users than streams the GPU can encode?). It's not too hard to overload older hardware with that. That means both the server and client has to be able to keep up with encoding and decoding the streams. It's important to remember that Parcel is based on AVC. Maybe OP will want to use it over Wi-Fi in a crowded area? Then it might be relevant.ĭepends on the number of clients, the server and settings used. That worry might be completely irrelevant to OP if he just sits on the same wired network, it is one weakness of Parcel. How would Parcel work if you dropped ever 100 or so packets? Probably pretty poorly since it's based on a video codec. From what I've heard, Parcel is not that good at handling uneven and high latency scenarios. Besides, OP is wanting something to use on their local network, so latency shouldn't be a problem.Įverything is relative. This was the case for one of the hotels I stayed at, and I was still able to do a bit of gaming on the remote computer. Plus, you can control the bandwidth limit all the way down to 3 Mb/s, so if you're on a slow connection it'll still work. Yes, there was latency, but considering the network conditions it was far better than you might expect. In fact, I've just been on a trip across multiple states (several hundred miles away), and I used Parsec without issue on a slow cellular connection during some of that trip. As a regular user of Parsec (for both home and work uses) it's really not too sensitive to latency.
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