![]() ![]() Marked men appear only in the Fallout: New Vegas add-on Lonesome Road.Īn unused variant of the irradiated heavy trooper with the Editor ID NVDLC04NukeNCRColonel exists within the game files of Lonesome Road. Since the marked men were flayed by the Divide's storms, it is unclear how the inhabitants of Dry Wells and Long 15 became marked men.The marked men are some of the few enemies in the game that will use special ammunition against the Courier.The marked men that appear during the final battle will explode after being killed.Colonel Royez - a member of the NCR army stationed on Long 15.Gaius Magnus - a centurion located in Dry Wells.He wields a Blade of the West, and is hidden by a Stealth Boy. Blade - a former legionary who guards the entrance to Ulysses' Temple.He can be found in a makeshift camp slightly southeast of the Ashton silo control station. Bonesaw - a former legionary wearing a nearly intact Legate helmet, wielding a chainsaw.He carries a shoulder mounted machine gun. Beast - a marauder boasting crude pieces of Legate armor, found in a camp near the High Road entrance.Blister - a hardened former NCR ranger residing near the marked men base, carrying a flamer.Machete, anti-materiel rifle, brush gun, Marksman carbine.However, they tend to be few in numbers, and it is rare to find more than a dozen in any particular location, unless the Courier is at a high level. When near sources of radiation, they regenerate health rapidly, even more so than ordinary ghouls. At times, they can be found using Stealth Boys, making them harder to detect. Additionally, many marked men make simultaneous use of both firearms and grenades. slugs and armor-piercing rounds), increasing their combat proficiency against well-protected targets. They carry a variety of powerful melee and ranged weapons, and at higher levels (above level 40) have the unique attribute of being the only faction that almost universally uses non-standard ammunition for their weapons (i.e. They are overall on par with the White Legs tribals of Zion Canyon and the lobotomites of the Big MT in terms of health and armor. Marked men level with the player character, have a high amount of health for humanoid opponents, and are moderately protected by the tattered armor they wear (albeit far less than properly maintained regular versions of their armor). They congregate in squads and small camps of around four marked men and wear ramshackle faction armor. According to Ulysses, the radiation of the Divide may be the only thing keeping them alive. Marked men are a unique subtype of ghoul with a fiery red tone due to their brutal environment ghoulification made their flesh weak and fragile, but it was the storms that peeled their skin off, leaving behind only muscle. ![]() They continue to wear old NCR and Legion armor that has been damaged over time and then patched together with road signs, license plates and other scrap metal. The NCR, on the other hand, stuck to their guns ranged death from afar being their own symbol. Some soldiers crafted versions of Legate Lanius' helmet called " marked beast tribal helmets." Ulysses describes the masks and blades they carry as symbols they used to anchor their identities. ĭespite belonging to opposing factions when they were humans, the pain united the men into a single group, turning their hate toward the Divide itself. Rumors of marked men spread throughout the West Coast wasteland similar to the legends of the Sierra Madre and Big Empty. The marked men are only kept alive by the radiation of the Divide, which now heals their bodies. Such injuries and radiation would have killed ordinary ghouls. This kept them alive, yet in excruciating pain from their flayed flesh. The violent storms caused by the Courier's delivery of the Navarro package to the Divide skinned them alive, while the intense radiation caused them to undergo a type of ghoulification. Marked men are the remnants of New California Republic forces and Legion frumentarii and scouts stationed at the Divide. ![]()
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